Catgirl planet dating sim walkthrough
By channelling sequences of words, you can make ethereal connections with the ghosts of the past.
When the next work is also a video game instead of an extended universe entry, this can sometimes be averted with Old Save Bonus or Schrdinger's Question.
Find the memories, sequence the events, solve the crime.
From the creative team behind Hohokum and Frobisher Says, Wilmot's Warehouse is a game set in the 1980s in a storage facility on the A5, between Daventry and Hinkley.
Some Video Games (from adventure games to dating sims) like to feature Multiple Endings as a way to increase replay value, by changing various elements and branches of the plot to reflect whatever choices the player made during the game.
This creates a problem when attempting to make a sequel (or adaptation) based on such a game: Which branch (and ending) of the plot gets to form the canon backstory of the new work?